# SFBMemory.h File Reference

- Support for 'Working Memory' - redispatching packets

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`#include "SFBFrame.h"`
`#include "SFBHeap.h"`
`#include "SFBReactor.h"`

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## Data Structures
class | SFBMemory
| A class for temporarily storing packets, and then retriggering on them at a later time. More...
## Defines
#define | MAX_PACKETS_IN_MEMORY 20
## Variables
SFBMemory | Memory

## Detailed Description

- Support for 'Working Memory' - redispatching packets

Author:
  David H. Ackley.

Date:
  (C) 2009 All rights reserved.

Code License:
  The GNU Lesser General Public License

License Note:
  All code samples shown in documentation are placed into the public domain.